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child_process.d.ts
declare module 'child_process' { import * as events from 'events'; import * as net from 'net'; import { Writable, Readable, Stream, Pipe } from 'stream'; interface ChildProcess extends events.EventEmitter { stdin: Writable | null; stdout: Readable | null; stderr: Readable | null; readonly channel?: Pipe | null | undefined; readonly stdio: [ Writable | null, // stdin Readable | null, // stdout Readable | null, // stderr Readable | Writable | null | undefined, // extra Readable | Writable | null | undefined // extra ]; readonly killed: boolean; readonly pid: number; readonly connected: boolean; readonly exitCode: number | null; readonly signalCode: number | null; readonly spawnargs: string[]; readonly spawnfile: string; kill(signal?: NodeJS.Signals | number): boolean; send(message: any, callback?: (error: Error | null) => void): boolean; send(message: any, sendHandle?: net.Socket | net.Server, callback?: (error: Error | null) => void): boolean; send(message: any, sendHandle?: net.Socket | net.Server, options?: MessageOptions, callback?: (error: Error | null) => void): boolean; disconnect(): void; unref(): void; ref(): void; /** * events.EventEmitter * 1. close * 2. disconnect * 3. error * 4. exit * 5. message */ addListener(event: string, listener: (...args: any[]) => void): this; addListener(event: "close", listener: (code: number, signal: NodeJS.Signals) => void): this; addListener(event: "disconnect", listener: () => void): this; addListener(event: "error", listener: (err: Error) => void): this; addListener(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this; addListener(event: "message", listener: (message: any, sendHandle: net.Socket | net.Server) => void): this; emit(event: string | symbol, ...args: any[]): boolean; emit(event: "close", code: number, signal: NodeJS.Signals): boolean; emit(event: "disconnect"): boolean; emit(event: "error", err: Error): boolean; emit(event: "exit", code: number | null, signal: NodeJS.Signals | null): boolean; emit(event: "message", message: any, sendHandle: net.Socket | net.Server): boolean; on(event: string, listener: (...args: any[]) => void): this; on(event: "close", listener: (code: number, signal: NodeJS.Signals) => void): this; on(event: "disconnect", listener: () => void): this; on(event: "error", listener: (err: Error) => void): this; on(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this; on(event: "message", listener: (message: any, sendHandle: net.Socket | net.Server) => void): this; once(event: string, listener: (...args: any[]) => void): this; once(event: "close", listener: (code: number, signal: NodeJS.Signals) => void): this; once(event: "disconnect", listener: () => void): this; once(event: "error", listener: (err: Error) => void): this; once(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this; once(event: "message", listener: (message: any, sendHandle: net.Socket | net.Server) => void): this; prependListener(event: string, listener: (...args: any[]) => void): this; prependListener(event: "close", listener: (code: number, signal: NodeJS.Signals) => void): this; prependListener(event: "disconnect", listener: () => void): this; prependListener(event: "error", listener: (err: Error) => void): this; prependListener(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this; prependListener(event: "message", listener: (message: any, sendHandle: net.Socket | net.Server) => void): this; prependOnceListener(event: string, listener: (...args: any[]) => void): this; prependOnceListener(event: "close", listener: (code: number, signal: NodeJS.Signals) => void): this; prependOnceListener(event: "disconnect", listener: () => void): this; prependOnceListener(event: "error", listener: (err: Error) => void): this; prependOnceListener(event: "exit", listener: (code: number | null, signal: NodeJS.Signals | null) => void): this; prependOnceListener(event: "message", listener: (message: any, sendHandle: net.Socket | net.Server) => void): this; } // return this object when stdio option is undefined or not specified interface ChildProcessWithoutNullStreams extends ChildProcess { stdin: Writable; stdout: Readable; stderr: Readable; readonly stdio: [ Writable, // stdin Readable, // stdout Readable, // stderr Readable | Writable | null | undefined, // extra, no modification Readable | Writable | null | undefined // extra, no modification ]; } // return this object when stdio option is a tuple of 3 interface ChildProcessByStdio< I extends null | Writable, O extends null | Readable, E extends null | Readable, > extends ChildProcess { stdin: I; stdout: O; stderr: E; readonly stdio: [ I, O, E, Readable | Writable | null | undefined, // extra, no modification Readable | Writable | null | undefined // extra, no modification ]; } interface MessageOptions { keepOpen?: boolean | undefined; } type StdioOptions = "pipe" | "ignore" | "inherit" | Array<("pipe" | "ipc" | "ignore" | "inherit" | Stream | number | null | undefined)>; interface ProcessEnvOptions { uid?: number | undefined; gid?: number | undefined; cwd?: string | undefined; env?: NodeJS.ProcessEnv | undefined; } interface CommonOptions extends ProcessEnvOptions { /** * @default true */ windowsHide?: boolean | undefined; /** * @default 0 */ timeout?: number | undefined; } interface SpawnOptions extends CommonOptions { argv0?: string | undefined; stdio?: StdioOptions | undefined; detached?: boolean | undefined; shell?: boolean | string | undefined; windowsVerbatimArguments?: boolean | undefined; } interface SpawnOptionsWithoutStdio extends SpawnOptions { stdio?: 'pipe' | Array<null | undefined | 'pipe'> | undefined; } type StdioNull = 'inherit' | 'ignore' | Stream; type StdioPipe = undefined | null | 'pipe'; interface SpawnOptionsWithStdioTuple< Stdin extends StdioNull | StdioPipe, Stdout extends StdioNull | StdioPipe, Stderr extends StdioNull | StdioPipe, > extends SpawnOptions { stdio: [Stdin, Stdout, Stderr]; } // overloads of spawn without 'args' function spawn(command: string, options?: SpawnOptionsWithoutStdio): ChildProcessWithoutNullStreams; function spawn( command: string, options: SpawnOptionsWithStdioTuple<StdioPipe, StdioPipe, StdioPipe>, ): ChildProcessByStdio<Writable, Readable, Readable>; function spawn( command: string, options: SpawnOptionsWithStdioTuple<StdioPipe, StdioPipe, StdioNull>, ): ChildProcessByStdio<Writable, Readable, null>; function spawn( command: string, options: SpawnOptionsWithStdioTuple<StdioPipe, StdioNull, StdioPipe>, ): ChildProcessByStdio<Writable, null, Readable>; function spawn( command: string, options: SpawnOptionsWithStdioTuple<StdioNull, StdioPipe, StdioPipe>, ): ChildProcessByStdio<null, Readable, Readable>; function spawn( command: string, options: SpawnOptionsWithStdioTuple<StdioPipe, StdioNull, StdioNull>, ): ChildProcessByStdio<Writable, null, null>; function spawn( command: string, options: SpawnOptionsWithStdioTuple<StdioNull, StdioPipe, StdioNull>, ): ChildProcessByStdio<null, Readable, null>; function spawn( command: string, options: SpawnOptionsWithStdioTuple<StdioNull, StdioNull, StdioPipe>, ): ChildProcessByStdio<null, null, Readable>; function spawn( command: string, options: SpawnOptionsWithStdioTuple<StdioNull, StdioNull, StdioNull>, ): ChildProcessByStdio<null, null, null>; function spawn(command: string, options: SpawnOptions): ChildProcess; // overloads of spawn with 'args' function spawn(command: string, args?: ReadonlyArray<string>, options?: SpawnOptionsWithoutStdio): ChildProcessWithoutNullStreams; function spawn( command: string, args: ReadonlyArray<string>, options: SpawnOptionsWithStdioTuple<StdioPipe, StdioPipe, StdioPipe>, ): ChildProcessByStdio<Writable, Readable, Readable>; function spawn( command: string, args: ReadonlyArray<string>, options: SpawnOptionsWithStdioTuple<StdioPipe, StdioPipe, StdioNull>, ): ChildProcessByStdio<Writable, Readable, null>; function spawn( command: string, args: ReadonlyArray<string>, options: SpawnOptionsWithStdioTuple<StdioPipe, StdioNull, StdioPipe>, ): ChildProcessByStdio<Writable, null, Readable>; function spawn( command: string, args: ReadonlyArray<string>, options: SpawnOptionsWithStdioTuple<StdioNull, StdioPipe, StdioPipe>, ): ChildProcessByStdio<null, Readable, Readable>; function spawn( command: string, args: ReadonlyArray<string>, options: SpawnOptionsWithStdioTuple<StdioPipe, StdioNull, StdioNull>, ): ChildProcessByStdio<Writable, null, null>; function spawn( command: string, args: ReadonlyArray<string>, options: SpawnOptionsWithStdioTuple<StdioNull, StdioPipe, StdioNull>, ): ChildProcessByStdio<null, Readable, null>; function spawn( command: string, args: ReadonlyArray<string>, options: SpawnOptionsWithStdioTuple<StdioNull, StdioNull, StdioPipe>, ): ChildProcessByStdio<null, null, Readable>; function spawn( command: string, args: ReadonlyArray<string>, options: SpawnOptionsWithStdioTuple<StdioNull, StdioNull, StdioNull>, ): ChildProcessByStdio<null, null, null>; function spawn(command: string, args: ReadonlyArray<string>, options: SpawnOptions): ChildProcess; interface ExecOptions extends CommonOptions { shell?: string | undefined; maxBuffer?: number | undefined; killSignal?: NodeJS.Signals | number | undefined; } interface ExecOptionsWithStringEncoding extends ExecOptions { encoding: BufferEncoding; } interface ExecOptionsWithBufferEncoding extends ExecOptions { encoding: string | null; // specify `null`. } interface ExecException extends Error { cmd?: string | undefined; killed?: boolean | undefined; code?: number | undefined; signal?: NodeJS.Signals | undefined; } // no `options` definitely means stdout/stderr are `string`. function exec(command: string, callback?: (error: ExecException | null, stdout: string, stderr: string) => void): ChildProcess; // `options` with `"buffer"` or `null` for `encoding` means stdout/stderr are definitely `Buffer`. function exec(command: string, options: { encoding: "buffer" | null } & ExecOptions, callback?: (error: ExecException | null, stdout: Buffer, stderr: Buffer) => void): ChildProcess; // `options` with well known `encoding` means stdout/stderr are definitely `string`. function exec(command: string, options: { encoding: BufferEncoding } & ExecOptions, callback?: (error: ExecException | null, stdout: string, stderr: string) => void): ChildProcess; // `options` with an `encoding` whose type is `string` means stdout/stderr could either be `Buffer` or `string`. // There is no guarantee the `encoding` is unknown as `string` is a superset of `BufferEncoding`. function exec(command: string, options: { encoding: string } & ExecOptions, callback?: (error: ExecException | null, stdout: string | Buffer, stderr: string | Buffer) => void): ChildProcess; // `options` without an `encoding` means stdout/stderr are definitely `string`. function exec(command: string, options: ExecOptions, callback?: (error: ExecException | null, stdout: string, stderr: string) => void): ChildProcess; // fallback if nothing else matches. Worst case is always `string | Buffer`. function exec( command: string, options: ({ encoding?: string | null | undefined } & ExecOptions) | undefined | null, callback?: (error: ExecException | null, stdout: string | Buffer, stderr: string | Buffer) => void, ): ChildProcess; interface PromiseWithChild<T> extends Promise<T> { child: ChildProcess; } // NOTE: This namespace provides design-time support for util.promisify. Exported members do not exist at runtime. namespace exec { function __promisify__(command: string): PromiseWithChild<{ stdout: string, stderr: string }>; function __promisify__(command: string, options: { encoding: "buffer" | null } & ExecOptions): PromiseWithChild<{ stdout: Buffer, stderr: Buffer }>; function __promisify__(command: string, options: { encoding: BufferEncoding } & ExecOptions): PromiseWithChild<{ stdout: string, stderr: string }>; function __promisify__(command: string, options: ExecOptions): PromiseWithChild<{ stdout: string, stderr: string }>; function __promisify__(command: string, options?: ({ encoding?: string | null | undefined } & ExecOptions) | null): PromiseWithChild<{ stdout: string | Buffer, stderr: string | Buffer }>; } interface ExecFileOptions extends CommonOptions { maxBuffer?: number | undefined; killSignal?: NodeJS.Signals | number | undefined; windowsVerbatimArguments?: boolean | undefined; shell?: boolean | string | undefined; } interface ExecFileOptionsWithStringEncoding extends ExecFileOptions { encoding: BufferEncoding; } interface ExecFileOptionsWithBufferEncoding extends ExecFileOptions { encoding: 'buffer' | null; } interface ExecFileOptionsWithOtherEncoding extends ExecFileOptions { encoding: string; } function execFile(file: string): ChildProcess; function execFile(file: string, options: ({ encoding?: string | null | undefined } & ExecFileOptions) | undefined | null): ChildProcess; function execFile(file: string, args?: ReadonlyArray<string> | null): ChildProcess; function execFile(file: string, args: ReadonlyArray<string> | undefined | null, options: ({ encoding?: string | null | undefined } & ExecFileOptions) | undefined | null): ChildProcess; // no `options` definitely means stdout/stderr are `string`. function execFile(file: string, callback: (error: ExecException | null, stdout: string, stderr: string) => void): ChildProcess; function execFile(file: string, args: ReadonlyArray<string> | undefined | null, callback: (error: ExecException | null, stdout: string, stderr: string) => void): ChildProcess; // `options` with `"buffer"` or `null` for `encoding` means stdout/stderr are definitely `Buffer`. function execFile(file: string, options: ExecFileOptionsWithBufferEncoding, callback: (error: ExecException | null, stdout: Buffer, stderr: Buffer) => void): ChildProcess; function execFile( file: string, args: ReadonlyArray<string> | undefined | null, options: ExecFileOptionsWithBufferEncoding, callback: (error: ExecException | null, stdout: Buffer, stderr: Buffer) => void, ): ChildProcess; // `options` with well known `encoding` means stdout/stderr are definitely `string`. function execFile(file: string, options: ExecFileOptionsWithStringEncoding, callback: (error: ExecException | null, stdout: string, stderr: string) => void): ChildProcess; function execFile( file: string, args: ReadonlyArray<string> | undefined | null, options: ExecFileOptionsWithStringEncoding, callback: (error: ExecException | null, stdout: string, stderr: string) => void, ): ChildProcess; // `options` with an `encoding` whose type is `string` means stdout/stderr could either be `Buffer` or `string`. // There is no guarantee the `encoding` is unknown as `string` is a superset of `BufferEncoding`. function execFile( file: string, options: ExecFileOptionsWithOtherEncoding, callback: (error: ExecException | null, stdout: string | Buffer, stderr: string | Buffer) => void, ): ChildProcess; function execFile( file: string, args: ReadonlyArray<string> | undefined | null, options: ExecFileOptionsWithOtherEncoding, callback: (error: ExecException | null, stdout: string | Buffer, stderr: string | Buffer) => void, ): ChildProcess; // `options` without an `encoding` means stdout/stderr are definitely `string`. function execFile(file: string, options: ExecFileOptions, callback: (error: ExecException | null, stdout: string, stderr: string) => void): ChildProcess; function execFile( file: string, args: ReadonlyArray<string> | undefined | null, options: ExecFileOptions, callback: (error: ExecException | null, stdout: string, stderr: string) => void ): ChildProcess; // fallback if nothing else matches. Worst case is always `string | Buffer`. function execFile( file: string, options: ({ encoding?: string | null | undefined } & ExecFileOptions) | undefined | null, callback: ((error: ExecException | null, stdout: string | Buffer, stderr: string | Buffer) => void) | undefined | null, ): ChildProcess; function execFile( file: string, args: ReadonlyArray<string> | undefined | null, options: ({ encoding?: string | null | undefined } & ExecFileOptions) | undefined | null, callback: ((error: ExecException | null, stdout: string | Buffer, stderr: string | Buffer) => void) | undefined | null, ): ChildProcess; // NOTE: This namespace provides design-time support for util.promisify. Exported members do not exist at runtime. namespace execFile { function __promisify__(file: string): PromiseWithChild<{ stdout: string, stderr: string }>; function __promisify__(file: string, args: ReadonlyArray<string> | undefined | null): PromiseWithChild<{ stdout: string, stderr: string }>; function __promisify__(file: string, options: ExecFileOptionsWithBufferEncoding): PromiseWithChild<{ stdout: Buffer, stderr: Buffer }>; function __promisify__(file: string, args: ReadonlyArray<string> | undefined | null, options: ExecFileOptionsWithBufferEncoding): PromiseWithChild<{ stdout: Buffer, stderr: Buffer }>; function __promisify__(file: string, options: ExecFileOptionsWithStringEncoding): PromiseWithChild<{ stdout: string, stderr: string }>; function __promisify__(file: string, args: ReadonlyArray<string> | undefined | null, options: ExecFileOptionsWithStringEncoding): PromiseWithChild<{ stdout: string, stderr: string }>; function __promisify__(file: string, options: ExecFileOptionsWithOtherEncoding): PromiseWithChild<{ stdout: string | Buffer, stderr: string | Buffer }>; function __promisify__( file: string, args: ReadonlyArray<string> | undefined | null, options: ExecFileOptionsWithOtherEncoding, ): PromiseWithChild<{ stdout: string | Buffer, stderr: string | Buffer }>; function __promisify__(file: string, options: ExecFileOptions): PromiseWithChild<{ stdout: string, stderr: string }>; function __promisify__(file: string, args: ReadonlyArray<string> | undefined | null, options: ExecFileOptions): PromiseWithChild<{ stdout: string, stderr: string }>; function __promisify__( file: string, options: ({ encoding?: string | null | undefined } & ExecFileOptions) | undefined | null ): PromiseWithChild<{ stdout: string | Buffer, stderr: string | Buffer }>; function __promisify__( file: string, args: ReadonlyArray<string> | undefined | null, options: ({ encoding?: string | null | undefined } & ExecFileOptions) | undefined | null, ): PromiseWithChild<{ stdout: string | Buffer, stderr: string | Buffer }>; } interface ForkOptions extends ProcessEnvOptions { execPath?: string | undefined; execArgv?: string[] | undefined; silent?: boolean | undefined; stdio?: StdioOptions | undefined; detached?: boolean | undefined; windowsVerbatimArguments?: boolean | undefined; } function fork(modulePath: string, options?: ForkOptions): ChildProcess; function fork(modulePath: string, args?: ReadonlyArray<string>, options?: ForkOptions): ChildProcess; interface SpawnSyncOptions extends CommonOptions { argv0?: string | undefined; // Not specified in the docs input?: string | NodeJS.ArrayBufferView | undefined; stdio?: StdioOptions | undefined; killSignal?: NodeJS.Signals | number | undefined; maxBuffer?: number | undefined; encoding?: string | undefined; shell?: boolean | string | undefined; windowsVerbatimArguments?: boolean | undefined; } interface SpawnSyncOptionsWithStringEncoding extends SpawnSyncOptions { encoding: BufferEncoding; } interface SpawnSyncOptionsWithBufferEncoding extends SpawnSyncOptions { encoding: string; // specify `null`. } interface SpawnSyncReturns<T> { pid: number; output: Array<T | null>; stdout: T; stderr: T; status: number | null; signal: NodeJS.Signals | null; error?: Error | undefined; } function spawnSync(command: string): SpawnSyncReturns<Buffer>; function spawnSync(command: string, options: SpawnSyncOptionsWithStringEncoding): SpawnSyncReturns<string>; function spawnSync(command: string, options: SpawnSyncOptionsWithBufferEncoding): SpawnSyncReturns<Buffer>; function spawnSync(command: string, options?: SpawnSyncOptions): SpawnSyncReturns<string | Buffer>; function spawnSync(command: string, args: ReadonlyArray<string>): SpawnSyncReturns<Buffer>; function spawnSync(command: string, args: ReadonlyArray<string>, options: SpawnSyncOptionsWithStringEncoding): SpawnSyncReturns<string>; function spawnSync(command: string, args: ReadonlyArray<string>, options: SpawnSyncOptionsWithBufferEncoding): SpawnSyncReturns<Buffer>; function spawnSync(command: string, args?: ReadonlyArray<string>, options?: SpawnSyncOptions): SpawnSyncReturns<string | Buffer>; interface ExecSyncOptions extends CommonOptions { input?: string | Uint8Array | undefined; stdio?: StdioOptions | undefined; shell?: string | undefined; killSignal?: NodeJS.Signals | number | undefined; maxBuffer?: number | undefined; encoding?: string | undefined; } interface ExecSyncOptionsWithStringEncoding extends ExecSyncOptions { encoding: BufferEncoding; } interface ExecSyncOptionsWithBufferEncoding extends ExecSyncOptions { encoding: string; // specify `null`. } function execSync(command: string): Buffer; function execSync(command: string, options: ExecSyncOptionsWithStringEncoding): string; function execSync(command: string, options: ExecSyncOptionsWithBufferEncoding): Buffer; function execSync(command: string, options?: ExecSyncOptions): string | Buffer; interface ExecFileSyncOptions extends CommonOptions { input?: string | NodeJS.ArrayBufferView | undefined; stdio?: StdioOptions | undefined; killSignal?: NodeJS.Signals | number | undefined; maxBuffer?: number | undefined; encoding?: string | undefined; shell?: boolean | string | undefined; } interface ExecFileSyncOptionsWithStringEncoding extends ExecFileSyncOptions { encoding: BufferEncoding; } interface ExecFileSyncOptionsWithBufferEncoding extends ExecFileSyncOptions { encoding: string; // specify `null`. } function execFileSync(command: string): Buffer; function execFileSync(command: string, options: ExecFileSyncOptionsWithStringEncoding): string; function execFileSync(command: string, options: ExecFileSyncOptionsWithBufferEncoding): Buffer; function execFileSync(command: string, options?: ExecFileSyncOptions): string | Buffer; function execFileSync(command: string, args: ReadonlyArray<string>): Buffer; function execFileSync(command: string, args: ReadonlyArray<string>, options: ExecFileSyncOptionsWithStringEncoding): string; function execFileSync(command: string, args: ReadonlyArray<string>, options: ExecFileSyncOptionsWithBufferEncoding): Buffer; function execFileSync(command: string, args?: ReadonlyArray<string>, options?: ExecFileSyncOptions): string | Buffer; }
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